Minecraft with ray tracing is available via Windows 10

The ray tracing feature in Minecraft for Windows 10 made its way out of beta eight months after the feature became available to testers.

The addition of ray tracing support for Nvidia’s RTX graphics cards greatly increases the aesthetics of the game with realistic lighting, physics-based reflections and shadows.

Ray tracing is available for all Minecraft players under Windows 10, with GPUs supporting it.

The sunlight inside the game looks very real, the shadows and the reflections can make you feel like you are inside the virtual world.

Changes in lighting are noticeable in reflections in the water and shadows, which respond dynamically to light sources, and different light intensities.

To be able to experience what ray tracing adds to the game, you need to play it on a computer equipped with one of Nvidia‘s ray-tracing GPUs.

The enhancements it brings are only visible on worlds and maps that use the special package called PBR, but you don’t need to do anything to enable it, as it’s turned on by default.

Other players who do not have access to the feature see these worlds in their standard form within the game.

Nvidia says ray tracing places greater demands on the GPU.

NVIDIA uses its AI technology that is able to boost frame rates called DLSS 2.0 in order to ensure Minecraft continues to run with the GeForce RTX 2060 GPU at at least 60 frames per second at 1920 x 1080 pixels.

More advanced GPU models, such as GeForce RTX 3080 and GeForce RTX 3090, can play the game at 4K resolution at over 60 frames per second.

You can download worlds that you can enjoy using ray tracing from the market, or build your own worlds with the help of the NVIDIA package.

Minecraft and Nvidia are also launching new worlds for free, so Colosseum RTX is now available, and Dungeon Dash RTX soon.

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